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Monday, August 22, 2011

Inactive Explanation

 My laptop recently died and I have no means of getting online from my home... currently saving up for new a computer though...

Saturday, August 13, 2011

Starcraft 2

I've been playing Starcraft 2, and I'm failing. I just can't seem to win! #keep trying

Tuesday, August 9, 2011


 I just got back from a great expo. Played some games, but CoD:MW3 stood out the most to me. Your guns now can be customized with a red dot and a Acog, which you can switch freely between the two in game. It allowed for a very versatile play style with one gun. Can't wait for the release!

Sunday, August 7, 2011


 Just a heads-up. I'll be on vacation for the next few days and won't be able to access my blog.

Friday, August 5, 2011

End-of-year Blockbuster Games

 As many of you know, there is a huge selection of AAA titles being released at the end of 2011. What games do you want, and what are you for sure going to buy?

My list:
Battlefield 3
Gears of War 3
Modern Warfare 3
Elder Scrolls V 
Mass Effect 3

Thursday, August 4, 2011

Suggestions for minecraft?

 My friend and I are looking for bigger, and better projects to build. What Skyscraper, Ancient Building, or any other interesting build do you think we should try?

Wednesday, August 3, 2011

Minecraft Project

Me and my friend have been working on a project in minecraft. The US Capitol building. Check out the link here, and keep checking back for updates.

Tuesday, August 2, 2011

Thank You for your support!

 Due to the interest in this blog, I will do my best to continue to bring content that users will enjoy. I look forward to the future of this site.

Discussion on Call of Duty: Modern Warfare 3

 It has come to my attention, that there are die-hard Call of Duty fans, and die-hard haters. I personally, enjoy playing Call of Duty, but I also play battlefield, and many of its other competitors. Are you guys a sole FPS player? and if so, why do you believe your game is "better than the rest."  

For those of you that play Minecraft....

Coming soon:

 Most of the basics of the game engine is in place, so it’s time to flesh this game out into something more gamey. More content, more exploration, more things to do, and interesting combat! Once this update is out, there will only some tweaks, optimizations and code cleanups left to the core game before we can call it a full release.
We’ve got a list of some 40+ things we want to add to the game, some small, some big. Some huge. We’ve finished a fair number of the items, but there’s still a significant amount of work left. While I can’t reveal the date yet for various reasons, we do have a release date for the Adventure Update in mind, and we’re hoping we’ll be able to hit it.
Jens and I are keeping the exact contents of the update secret, but we do leak some information every now and then to keep people interested and to stop us from going insane. For the most immediate spoilers, you can follow us on Twitter (@notch and @jeb_), or on Google+ (+Markus Persson and +Jens Bergensten).
Here are a few of the things we’ve revealed so far:
  • NPC villages
  • Randomly generated dungeons
  • New biome code
  • Fully working Creative Mode (and individual admins can enter Creative Mode on a Survival Mode server if they choose)
  • Critical hits
  • Sprinting
  • More farming options
As soon as I can reveal the release date we’re aiming for, I will!
Oh, and the modding support is happening, honest.

Sunday, July 31, 2011

Introduction Blog

 As this is my first blog, I am assuming I will not receive much traffic. However, I will inform the few on what exactly to expect. Hopefully, with your feedback, this will evolve into a discussion based blog on the latest games, that includes real user reviews. I'm looking forward to seeing this evolve.